There are still some 35 million Kinect devices in the world today, a testament to its earlier popularity: In 2011, Kinect was the fastest-selling consumer device on Earth, selling over 130,000 units a day for two months.
Everyone knew that sooner or later it will happen, but the end the proximity touch controller Kinect for Xbox 360 and Xbox One.
An improved Kinect having facial recognition login and better motion tracking arrived with Xbox One in due course, Microsoft made it optional to purchase the device with the console.
The Microsoft Kinect was first introduced back in 2009 at E3 under the codename Project Natal and was launched next year after it was officially given the name Kinect at E3 2010.
Despite all the spying and privacy concerns, Kinect had an opportunity to become something great, but Microsoft forfeited that by not committing to it.
In reaction, Microsoft removed the Kinect from the Xbox One package and left it out as a separate peripheral. "We're in the fifth year of the cycle and you would expect that units to be down, although we have some positive mix because of the new launch of the Microsoft Xbox One X console, which is a higher ASP product for us".
Did you get much mileage out of your Kinect?
Pour one out for the Kinect!
The Kinect might be on its way to the graveyard, but its technologies will continue to live on.
The launch of a Windows SDK for the camera gave the project a small boost in research circles, where its depth-sensing capabilities were used to create everything from a sword-fighting robot to a cheap 3D scanner.
If you're anxious you can no longer use Kinect, fear not. Surprisingly, Apple have even adopted Kinect technology on the iPhone X which you might remember has FaceID that uses a miniature version of Kinect to detect people's faces in its notch just above the display.